01 May 2013

Better than Checkmate

While I was struggling for an advantage in a must-win game, my opponent became cooperative. He played 26.Kh1?? from the diagram position.

White to move

This error made possible the combination of my fantasies. 26.Nxe4 keeps the struggle alive.


I spent some time working out some possibilities:

If 27.g4 Qh4 28.Kg2 Rxg4+! 29.hxg4 Qxg4+

White to move

30...Nd2 will follow either 30.Kg2 or 30.Kg1, and White must lose the queen to avoid checkmate.

If 27.g3 Nxg3+! 28.fxg3 Qxg2 29.Qc2 Qxh3+ 30.Qh2 Rxe3 with plenty to show for the knight.

White to move

My opponent deprived me of the opportunity for playing these strong moves.

27.Rg1 Nxf2+ 28.Kh2 Qg3#

Checkmate, in this case, was a disappointing end to the game.

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