White to move
White's difficulty stems from the failure of the simple 1.Rh5 (or Ra5) due to 1...Rd7+! and stalemate threats. I spent some time with such futile efforts against the silicon beast before I stumbled onto 1.Kc5, the only winning move.
Problem number ten is simple:
White to move
*The second edition of this volume was released earlier this year, but I have not yet invested in the updated version and am using the first edition.
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