Combinations that win material can be recognized in an instant when they are comprised of well-known patterns. The pattern in the combination in this position comes from some of Greco's illustrative games and contains elements found in Legall's pseudo-sacrifice. There is no instant checkmate, but White wins material and gets an attack. Checkmate was delivered in twelve moves from this position, and could have been executed one move earlier.
White to move
White won material and drove the enemy king into the open where he can be relentlessly attacked. This position was from a bullet game on Chess.com.