Showing posts with label Chessimo. Show all posts
Showing posts with label Chessimo. Show all posts

17 September 2014

Losing Time

Time, that is, efficiency, is a central strategic and tactical element in the game of chess. A player who wastes time quickly finds him- or herself in a worse position even without material loss. Moving one piece repeatedly in the opening usually wastes time.

Two games illustrate this problem. The first was played against some version of Crafty embedded in the Chessimo training app for iPad more than a year ago. The second was played on the Game of King's iPad app and finished yesterday. In both cases, Black was much worse a few moves into the game as a consequence of moving a bishop several times.

Stripes,James -- Crafty (Chessimo) [A46]
Rating Estimation, 01.02.2013

1.d4 e6 2.Nf3 Nf6 3.e3 Bb4+

A silly check.

4.c3 Bd6?

4...Be7 was sensible.

5.Bd3 0–0 6.0–0 Be7 7.Nbd2 d5 8.Re1 Nc6 9.Qc2 Bd6?!

Another time wasting move that makes White's plan even better than it would have been. The bishop is now vulnerable to attack.

10.e4 dxe4 11.Nxe4 Nxe4 12.Bxe4

Black to move

12...Kh8?

I suspect that Crafty fell prey to a limited search horizon, believing that it could trap the bishop if White played as he did.

13.Bxh7 g6

White's bishop is trapped.

14.Bg5?

White should have played 14...Ng5.

14...Qe8??

Black recovers from early errors with another bishop move: 14...Be7. Instead, Black has moved into a forced checkmate.

15.Bf6+ Kxh7 16.Qe4 Bf4 17.Qxf4 Qd7 18.Qh4+ Kg8 19.Qh8# 1–0


Stripes,J (1974) -- Nomen Nescio (1929) [D24]
Rated Match Game of Kings - Online Chess, 16.09.2014

1.d4 d5 2.Nf3 Bf5

Not a terrible move, but not best either. 2...e6, 2...c6, 2...Nf6 are all better.

3.c4 Nf6 4.Nc3 dxc4 5.e3 Be6?

Black moves the bishop a second time.

6.e4 Bg4?

And a third.

7.Bxc4 Bxf3 8.gxf3 e6

White to move

White already has a clear advantage. The rest of the game demonstrates White getting an easy win despite playing less than optimal moves.

9.d5 e5 10.Qb3 b6 11.d6 Qd7 12.dxc7 Qxc7 13.Bg5 Nc6 14.Rd1 Nd4 15.Nb5 Nxf3+ 16.Ke2 Qb7 17.Qxf3 a6 18.Nc3 b5 19.Bd5 Nxd5 20.Rxd5 f6 21.Bxf6 gxf6 22.Qxf6 Bg7 23.Rxe5+ Kd7 24.Re7+ Kc8 25.Qe6+ Kb8 26.Rxb7+ Kxb7 27.Qd7+ Kb6 28.Nd5+ Kc5 29.Qxg7 Rhe8 30.Qc7+ Kd4 31.f3 Rac8 32.Rd1# 1–0


01 June 2013

Good Morning!

This morning I exercised self-discipline. No endless blitz. Rather, I looked through the games from the first round of the Thessaloniki Grand Prix (played two weeks ago; round 9 is today). I played one blitz game, defeating an exchange French. My opponent burned up two minutes on one move in the middle game, looking for an advantage. In the exchange French, White gives away the advantage on move three. Of course, one still must play the game and both sides have plenty of opportunity to lose their way.

White to move
White used two minutes, finding 21.Bd3
Then, I solved the first four interference themed problems in the Anthology of Chess Combinations. I made two errors in one problem before I recognized the conclusion from my training with Chessimo. The other three were solved without error, including this nice one from Bronstein -- Boleslavsky 1950.

White to move

02 May 2013

Training Log: April 2013


Fighting Addiction

My progress towards my training goals in April ran aground of my need to play. In particular, I went on blitz binge, decided to temper it with new discipline, and then played 320 bullet games over a twenty-seven hour period. I posted my training goals as New Year's Resolutions on the last day of 2012.

1. In 2013, I will solve correctly 300 tactics problems each month.

I met this goal, completing 329 problems in the month. In April, my time for tactics training was spent playing chess online. However, I spent enough time on training that I met my tactics target. I am working through Level 3 on Chess Quest, and have done a few problems in Level 4.

I ignored Chessimo until near the end of the month. Although I have solved 3269 problems on Chessimo, I count towards the month's total only those problems solved six times. In April, I completed 60 problems for the sixth time each.


My web-based training (Chess Tempo and Chess.com) remains light with one Chess.com session and a few short Chess Tempo sessions. I resumed use of the Anthology of Chess Combinations late in April after neglecting it in March.

2. In 2013, I will study whole games and whole books.

I looked through a few of the games of Wilhelm Steinitz for my scholastic lessons, and started going through his annotations of the games of others. Nonetheless, my study of whole games was swamped by my play of blitz, bullet, and a handful of fifteen minute games.

3. In 2013, I will finish my Pawn Endgame Flash Card project.

I am continuing to use these flash cards in elementary classrooms while teaching beginners chess. Nonetheless, progress studying Dvoretsky's Endgame Manual and mastering the blue diagram positions must be rated lackluster.

4. In 2013, I will lose fifteen pounds.

I remain at my winter weight due to inconsistent exercise and too many fast food meals.

31 March 2013

Training Log: March 2013

Each month in 2013 I post an update on my personal progress toward my training goals for the year. I posted these goals as New Year's Resolutions on the last day of 2012. My hopes for 2013 are to achieve an Expert class rating and to win the Spokane City Championship. My goals, however, are neither.* Success is a product of training. The training goals are paramount. The rating and the championship title, if achieved, will be a consequence of meeting rigorous training goals.

1. In 2013, I will solve correctly 300 tactics problems each month.

I barely met this goal, completing 370 problems in the month. In March, my pace of tactics work slowed considerably from February. Working through Level 2 on Chess Quest, I am finding some problems challenging, especially as I solve problems while lying in bed falling asleep.

I worked Chessimo for a few days early in the month. Although I have solved over 3000 problems on Chessimo, I count towards the month's total only those problems solved six times. Chessimo's history function is a useful feature for tracking progress. Visible in the screenshot below is the information that I last worked tactics with this app on 24 March 2013, when I completed problem 21 in a set of 150. The app displays my average time per problem in each unit, my total time for the unit, the number of problems completed ("studied") in each units, and the number of problems "learned". Learned means the problem has been completed six times. This repetition is an essential component of Chessimo.

Chessimo History Screenshot
My web-based training (Chess Tempo and Chess.com) remains light. I neglected the Anthology of Chess Combinations in March.

Why is 370 "barely" meeting a goal of 300? The answer stems from the manner of counting. Problems count as "correct" if they have been completed on Chess Quest, Shredder, Chess-wise, or "learned" in Chessimo. Many errors occur in the course of solving these problems. On the other hand, when solving on Chess Tempo, Chess.com, or the Tactic Trainer iPad app, a single error disqualifies the problem from counting. Most of the problems counting for March were with resources that permit errors.

2. In 2013, I will study whole games and whole books.

I continue with a disappointing slow pace through Logical Chess: Move by Move. I returned to Game 23, Van Vliet -- Znosko-Borovsky, several times over the course of two weeks. In my first pass through the game, it was clear that White's passive play gave Black an easy advantage. But, after such passivity, the tactical errors seem more subtle. Logical Chess is not my sole source for whole games. I looked through most of the games of Candidates Tournament in London that concludes tomorrow. Many mornings were spent going through Kingscrusher's next day videos.

In March, I played through many dozens of the games of Wilhelm Steinitz. I am pursuing historical questions concerning the beginning of the so-called Modern School of Chess. I memorized the game that became my source for the final "Lesson of the Week" before the spring break. I have not added this game to my list of "Memory Games" that has now grown to twenty games, but it is in my short-term memory at present.

3. In 2013, I will finish my Pawn Endgame Flash Card project.

I am continuing to use these flash cards in elementary classrooms while teaching beginners chess, and some of the positions came up in the first endgame lesson that I completed in Chessimo. Nonetheless, progress studying Dvoretsky's Endgame Manual and mastering the blue diagram positions must be rated lackluster.

4. In 2013, I will lose fifteen pounds.

Progress seemed hopeful early in the month with more consistent walking. But, when I stepped on the scale, the reality of too much junk food made itself apparent.  I spent less time with Wii boxing than planned, but developed a new upper body workout that my puppies love. They each grab hold of a rope and pull against each other and against me. One afternoon I pulled with the right arm five times, switched to the left, pulled five times, and then back to the right. Keeping up this practice for ten minutes left my arms feeling like jello--always a good feeling when one sets fitness goals.


*While pressuring me to play in the Taxing Quads, local tournament organizer David Griffin suggested that I should have a rating goal of 2013 for the year. He has spent the time using the Rating Estimator at the US Chess Federation website to estimate what my rating would be if I swept a quad consisting of Michael Cambareri, Jeremy Krasin, Nikolay Bulakh, and myself. He's a good organizer and chess promoter, and I must wonder what he said to Jeremy, Nikolay, and Michael as he seeks to make the top quad a strong one. There are two other A-Class players in Spokane who have played in at least one event in the past two years, and one provisionally rated expert, the Washington State High School Champion, an exchange student from China. But, we four are the most active top players in the city. I am the least active of the four.

11 February 2013

Chess Tactics Training on the iPad

Comparing Applications

Chess apps for the iPad and other iOS devices (iPhone, iPod, iPad Mini) proliferate. When I wrote my initial review of iPad chess apps, there were slightly more than a dozen. Now, it would take some effort to count all of the available programs in the Apple App Store. There might be dozens of applications specifically designed for chess tactics training. Other multipurpose apps offer training resources. Currently, I am using five apps in my tactics training: Chessimo, Chess Quest, Chess-wise Pro, Shredder, and Tactic Trainer. What are the principal features of each? What are the strengths and weaknesses of each? Read on.

Chessimo

Chessimo offers training in tactics, endgames, strategy, and openings. It also has a rating estimator offering play against Crafty, and can transform the iPad into a chess set with clocks. There are over 800 classic games included for playing through, and these are referenced in the opening training.

The rating estimator should not be taken seriously. I found that Crafty played typically absurd "weak" computer moves until my rating was near 1400, then became far tougher than players at that level. Nevertheless, I discovered a weakness, and by playing the same game repeatedly was able to push my rating over 2300.

For players just beginning tactics training, Chessimo is worth considering. It may also be useful for improving board vision for stronger players (I hope so). The app is free, and lets the user play through the first four units of the first training module. Each unit introduces thirty problems, and then repeats them, or repeats exercises from previous units. An in-app purchase ($2.99) opens the rest of the tactics modules (five total, consisting of 51 units each). For $7.99, the user may purchase all modules in tactics, endgames, commented endgames, strategies, and openings.


Chessimo's method is repetition. Each exercise is repeated six times. The tactics begin with one-move checkmates, then two-move. Eventually, checkmate threats are present, but such tactical motifs as interference must be employed for the solution. The exercises are timed. If the answer is not found before time runs out, the app executes the solution. The time per exercise can be modified by the user, and the solution can be turned off.

Chessimo has vastly more exercises than most other training apps, but the difficulty level of these may be of little benefit to advanced players. Even so, the large quantity of problems that gradually increase in difficulty drills essential patterns into the memory. At least some of the checkmate in two problems come from the same games as the checkmate in one.

The app tracks haw many problems I have solved, the average time for each set, and the total time.*

As with all automated chess training programs, alternate solutions are not always supported. Sometimes, the preferred solution is not the best (see "Endgame Training with Chessimo"). Chessimo works in landscape mode on the iPad and does not rotate.

GM Gilberto Milos selected the exercises.

Chess Quest

Chess Quest offers 1200 exercises in six levels (200 each). After the so-called "Basic Level" for beginners, the exercises in the Level 1 are comparable to the educational exercises in the Anthology of Chess Combinations. In fact, some of them are the same exercises. Exercises in level five are challenging for advanced players, perhaps even for masters.

An advantage of Chess Quest is that completed exercises can be returned to for further study. Another advantage is the option of playing through alternate responses by the defending player. A small tree symbol appears in the game annotation where alternate responses are possible. Some exercises have complex trees.

The app has a simple design. Pressing a plus advances through the exercises in each level, or through the several levels. The user may configure whether the objective (White to checkmate, White to draw) is announced at the start of the problem, or remains hidden. I find this feature useful, and have turned off the notification. Hence, I must assess whether I am playing to win or to draw. Sometimes. the objective is merely to gain an advantage, or to avoid losing equality.

The quality of the problems selected is a significant strength of Chess Quest. They are well chosen.

The app works in portrait mode and does not rotate. I paid $4.99 for the app, but this price is a sale price "for a limited time."

GM Leonid Yudasin selected the exercises.

Chess-wise Pro

Chess-wise Pro ($4.99) is a comprehensive chess program offering play against the computer, six-piece Nalimov tablebase access, online playing at FICS, database features, and tactics training. There are 300 training exercises. Through the first 100, a hint can be seen on request.

The exercises are moderate in difficulty (comparable to levels one and two in Chess Quest). Some classic exercises appear in both apps, and can be found in many tactics books. One drawback to the program is that it asks only for the first move. If a user sees the correct move, but miscalculates a sequence, he or she gets the problem correct. In Tactic Trainer below, one error in the sequence causes a fail on the problem as a whole.

The app tracks which exercises have been completed. All exercises are accessible from the entry screen, making it possible to solve them in any order, and to return to any problem at any time. After I completed all 300 exercises, I was able to reset the list so that all are marked as unsolved. I like the possibility of going through the whole set a second time.

I use Chess-wise Pro as an integral part of my training, but do not rely upon it. I recommend against using it to the exclusion of other resources.

Several sets of chess pieces are available to suit different preferences. The app rotates fully.

Shredder

Shredder ($7.99) is a terrific training tool as a playing program, and it offers 1000 tactics problems to solve with the clock ticking. Speed and accuracy are necessary for full score.

Tactics training with Shredder resembles training with Chess Tactics Server or Chess Tempo in blitz mode in that problems are scored and time counts. Wrong answers and too much time both reduce the possible score.

Most of the problems are slightly less challenging than the norm in Chess-wise Pro, but the timer balances the  effort needed. Shredder is an integral part of my chess training. Recently, I completed my second pass through all 1000 problems. In 2013, I aim to complete my third, but with a higher scoring percentage than achieved through the first two passes.

There are several board colors and piece sets from which the user may choose to render the appearance aesthetically pleasing. The app rotates fully.

See my more in-depth review at "Tactics Training: Shredder iPad App."

Tactic Trainer

Tactic Trainer ($2.99) offers exercises to be solved that increase in difficulty after success, and decrease in difficulty after failure. The developers claim that it contains more than 20,000 problems. Solving the problems produces a rating--Glicko rating system--that determines the level of problems presented.

Strengths of the app are that it is simple and offers problems of an appropriate degree of difficulty for chess enthusiasts of a wide range of skill levels.

Weaknesses are that access to problems previously solved does not permit trying again. An update in May 2013 added tracking for number of problems attempted, and how many were solved correctly. The app is like a Chess Tempo lite with minimal capabilities for review, and with limited performance data. However, Chess Tempo requires a web connection. Tactic Trainer can be used in the back country or on an airplane far from internet access.**

The app offers a range of chess sets and pieces from which to choose (slightly fewer than Shredder). It rotates fully.

See my in-depth review at "Tactic Trainer for iPad, iPod, iPhone, Android: Review."

I believe these five apps are among the best resources for tactics training using the iPad (or iPhone and iPod touch). But, it may be that there is a terrific app unknown to me. Please leave a comment if you know of one that should have been mentioned in this comparative review.

*In two and one-half weeks use, I have spend more than five and one-half hours on tactics (1707 exercises) and another two and one-half on endgames (307 exercises).

**This paragraph was altered 8 June 2013 to reflect changes included in an app update several weeks earlier.