I had Black in this position this morning.
After this error, the game is a dead draw. White should have played 49.g4, or started moving the king towards the b-pawn. I offered a draw after a dozen moves, having reached this position.
I have played similar endgames before in all sorts of time controls (see one example at "Winning" [2016]). I am guided in the knowledge that my king must remain on the seventh rank and the g- or h-file. With the pawn on g6, the king cannot move. I recall reading about this technique in a book that included a discussion of the resulting skewer tactic if the defending king strays.
However, looking through my endgame books, I could not find the remembered passage. Even so several books contain examples that are close enough that an attentive reader can easily derive the relevant knowledge.
Nikolay Minev, A Practical Guide to Rook Endgames (2004) shows a stalemate trap when the stronger side has a useful f-pawn, but prematurely sets up the skewer (21-22). From Khiut -- Alalin, USSR 1952.
1.Kf4 Kf7 2.Rh8??
1.Kf7
Black cannot get to the seventh rank fast enough, but can avoid checks using the Black king as a shield.
1...Kf5 2.Ke7 Ke5 3.Kd7 Kd5 4.Kc7 Kc5 5.Kb7 Rb1+ forcing Black's king back to the c-file.
Although it was fixed in my memory that I learned the technique employed this morning from Averbakh, it is not in Chess Endings: Essential Knowledge. I did find the idea expressed clearly in Edmar Mednis, Practical Rook Endings (1982), but I've known the technique far longer than I've owned this book. Mednis explains, "the stronger side wants to avoid the following two potential problems: immobilizing his Rook and depriving his King of shelter" (22). Both problems exist in the illustrative diagram. My opponent created the first with 49.b7. Pushing the g-pawn forward introduced the second, but there was no way to dislodge my rook from the c-file.
Two books that I have had for several years and have spent some time reading explain the ideas, too. One of the critically important blue diagrams in Dvoretsky's Endgame Manual (2003) shows the winning idea missed in Minev's example when the stronger side has an f-pawn (152).
Jeremy Silman, Silman's Complete Endgame Course (2007) offers three pages of analysis with three diagrams with the white pawn on a7, and three more pages and diagrams with the pawn on a6. These are in the endgames for Class A. I recall that I read about that far within days of buying the book when it first came out. His "A key tactical idea" underneath the diagram below comes close to what I recall studying. Black attempted a "queenside trek" (230).
White to move
49.b7??After this error, the game is a dead draw. White should have played 49.g4, or started moving the king towards the b-pawn. I offered a draw after a dozen moves, having reached this position.
White to move
Instead of accepting the draw, my opponent played another 20+ moves, eventually setting a trap with 84.Rh8?? (White's king was on e4). I could take the pawn, stepping into a skewer. Or, I could take the free rook. After I took the rook, White resigned.I have played similar endgames before in all sorts of time controls (see one example at "Winning" [2016]). I am guided in the knowledge that my king must remain on the seventh rank and the g- or h-file. With the pawn on g6, the king cannot move. I recall reading about this technique in a book that included a discussion of the resulting skewer tactic if the defending king strays.
However, looking through my endgame books, I could not find the remembered passage. Even so several books contain examples that are close enough that an attentive reader can easily derive the relevant knowledge.
The Books
Nikolay Minev, A Practical Guide to Rook Endgames (2004) shows a stalemate trap when the stronger side has a useful f-pawn, but prematurely sets up the skewer (21-22). From Khiut -- Alalin, USSR 1952.
White to move
White sets up the skewer.
2...Rxa7 3.Rh7+ Kf6 4.Rxa7 stalemate.
Yuri Averbakh, Chess Endings: Essential Knowledge (1996) shows an interesting drawing idea from Johann Berger (67).
2...Rxa7 3.Rh7+ Kf6 4.Rxa7 stalemate.
Yuri Averbakh, Chess Endings: Essential Knowledge (1996) shows an interesting drawing idea from Johann Berger (67).
White to move
Black cannot get to the seventh rank fast enough, but can avoid checks using the Black king as a shield.
1...Kf5 2.Ke7 Ke5 3.Kd7 Kd5 4.Kc7 Kc5 5.Kb7 Rb1+ forcing Black's king back to the c-file.
Although it was fixed in my memory that I learned the technique employed this morning from Averbakh, it is not in Chess Endings: Essential Knowledge. I did find the idea expressed clearly in Edmar Mednis, Practical Rook Endings (1982), but I've known the technique far longer than I've owned this book. Mednis explains, "the stronger side wants to avoid the following two potential problems: immobilizing his Rook and depriving his King of shelter" (22). Both problems exist in the illustrative diagram. My opponent created the first with 49.b7. Pushing the g-pawn forward introduced the second, but there was no way to dislodge my rook from the c-file.
White to move
In his illustrative diagram, Mednis explains both Black's need to keep the king on g7 or h7, and the rook remains on the c-file, leaving only to check White's king when it gets near its pawn.Two books that I have had for several years and have spent some time reading explain the ideas, too. One of the critically important blue diagrams in Dvoretsky's Endgame Manual (2003) shows the winning idea missed in Minev's example when the stronger side has an f-pawn (152).
White to move
White wins with 1.f6+ because taking the pawn leads to 2.Rf6+ followed by a8Q, while moving in front allows White to set up the skewer with 2.Rh8. Dvoretsky points out that a pawn on the g- or h-file, however, does not present problems for Black. Although Dvoretsky's description of the skewer does not match my recollection, it may be the book from which I learned this idea.Jeremy Silman, Silman's Complete Endgame Course (2007) offers three pages of analysis with three diagrams with the white pawn on a7, and three more pages and diagrams with the pawn on a6. These are in the endgames for Class A. I recall that I read about that far within days of buying the book when it first came out. His "A key tactical idea" underneath the diagram below comes close to what I recall studying. Black attempted a "queenside trek" (230).
Black to move
So, I may have learned the idea from Dvoretsky, and certainly encountered it in Silman. It may also be in some other endgame books on my shelf. The simple idea appears in many books. My opponent either lacked this knowledge, or suspected that I did. In the end, he set up a skewer threat that was shocking enough I could have fallen for it on impulse. However, I took a few seconds to assess and grabbed the free rook.
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