12 December 2014

An Unsound Sacrifice?

In a game that permitted too little time for thinking. I gave up a knight to expose my opponent's king. As is the norm in blitz, we both misplayed the continuation.

This position arose via the Ponziani.

Stripes,J (1792) -- Internet Opponent (1832) [C44]
Online Chess Site, 12.12.2014

White to move

28.Nxg5!?

28.Nh2 is objectively better.

28...hxg5 29.Qxg5+ Kh8? 

After 29...Kh7 30.Nh4 Rg8 31.Qf6 Nc4 32.Qxf7+ Rg7 33.Qf6 Bd3 34.e6 Qd6 35.h6 Rgg8 36.Qf7+ Kh8 37.Qf6+= White can abandon his lunacy with a perpetual.

White to move

30.Qf6+

30.g4! Bxg4 31.Qf6+ Kh7 32.Bc2+ Bf5 33.h6 Rg8 34.Qxf7+ Kh8 35.e6 with continuing pressure. White should win back the sacrificed material and more. 35...Qd6 36.Qf6+ Kh7 37.Bxf5+ Nxf5 38.Qxf5++-

30...Kh7 31.Nh4 Qe6 32.Qg5?? 

32.Nxf5 Nxf5 33.Bc2 Qxf6 34.exf6 Kh6 35.Bxf5+-.

Black to move

32...Rg8 33.Qd2 Nc4 34.Qc1 b5 35.Bc2 

35.Nxf5 was White's last hope for a playable position. 35...Nxf5 36.Bc2 and Black is only slightly better.

35...Bxc2 36.Qxc2+ Kh8–+ 

White is lost, but Black is terribly short on time.

37.b3 Nb6 38.Re3 Nd7 39.Rf3 Rg5 40.Re1 Reg8 41.Ree3 Rxh5 42.Rf4 Black forfeits on time 1–0

11 December 2014

Training with Anderssen

Imbalances are the doorway to planning.
Jeremy Silman, How to Reassess Your Chess, 4th ed. (2010)

In Adolf Anderssen's well-known miniature against Carl Mayet, Anderssen missed the best move. Many ambitious players study this game because it is the first in Rashid Ziyatdinov, GM-RAM: Essential Grandmaster Chess Knowledge (2000).

Mayet,Carl -- Anderssen,Adolf [C64]
London, 1851*

1.e4 e5 2.Nf3 Nc6 3.Bb5 Bc5 4.c3 Nf6 5.Bxc6 dxc6 6.0–0 Bg4 7.h3 h5

The infamous fishing pole.

8.hxg4 hxg4 9.Nxe5

Black to move

9...g3?

9...Nxe4 is clearly winning.

10.d4 Nxe4 11.Qg4?

White needed to play 11.fxg3, when the critical line appears to be 11...Nxg3 12.Re1! Rh1+ 13.Kf2 Qh4 14.Nf3+ Ne4+ 15.Ke2 Qe7 when Black has nothing to show for the sacrificed knight.

11...Bxd4 12.Qxe4 Bxf2+ 0–1

After 9...Nxe4! 10.Qxg4, we have one of the positions that I put in front of a group of scholastic players last week (see "Sacrificial Attack", problem 2). The answer I expected from the students was 10...Bxf2+ 11.Rxf2 Rh1+ 12.Kxh1 Nxf2+ 13.Kg1 Nxg4 and Black has won White's queen, regaining the sacrificed material with interest.

White to move
Analysis Diagram After 13...Nxg4
Of course, White will capture the knight leaving Black with a queen and pawn for three minor pieces.

How should Black then convert the advantage?

14...Qh4 is forcing. 15.Nf2 seems the only sensible move. 14...Qh4 is also the computer's choice.

Starting from the resulting position, I played out the game against Stockfish. I maintained the advantage until White's pieces became active. Then, my position began to deteriorate. Small human errors against a silicon monster eventually concedes the advantage.

I tried the second best move: 14...Qd3

White to move
Analysis Diagram After 14...Qd3
The imbalance that seems easiest to play against is White's underdeveloped queenside.

Rather than frustration stemming from failure against the computer, I quickly provoked the machine's resignation.

Stockfish -- Stripes,J

15.Ne3 f5 16.g3 g5 17.b3 f4 18.gxf4 gxf4

White to move

19.Kf2

I expected 19.Ng2 and planned 19...Kd7 when I have a rook and queen against a knight. Pieces that cannot join the fight are not part of the material count.

19...fxe3+ 20.dxe3 Qc2+ and Stockfish resigned. 0-1



*ChessBase's database has Berlin 1859 for this game, matching how the game is presented in David Levy and Kevin O'Connell, Oxford Encyclopedia of Chess Games, Vol. 1 1485-1866 (1981), 280. However, Levy and O'Connell cite Leopold Hoffer and Johannes Hermann Zukertort, eds., The Chess Monthly 3 (1882), which states the game "was played during the London International Tournament of 1851" (212).

09 December 2014

Lesson of the Week

Most of my advanced students this week will see a position from Anderssen -- Staunton, London 1851. Focus, however, will be upon an unplayed variation. I used a position from late in this game as the week's lesson early in 2014 (see "Find the Best Move").


Anderssen,Adolf -- Staunton,Howard [B40]
London knockout London (3.1), 1851

1.e4 c5 2.d4 cxd4 3.Nf3 e6 4.Nxd4 Bc5 5.Nc3 a6 6.Be3 Ba7 7.Bd3 Ne7 8.0–0 0–0 9.Qh5 Ng6 10.e5 Qc7 11.Rae1 b5 12.f4 Bb7 13.Ne4

Andressen is beginning to build an attack that will punish Staunton for his poor handling of the opening that a century later would begin to be called the Kan variation of the Sicilian Defense.

Staunton decided to eliminate Anderssen's centralized knight with 13...Bxe4. Had he played 13...Nc6, however, how would Anderssen continue the attack? See diagram below.

White to move
Theoretical Position

My beginning students were shown the second position from Saturday's problem solving contest (see "Sacrificial Attack"). After explaining the solution, they were given a worksheet containing the first five problems from January's "Creating Knight Forks". They needed and were given lots of help.

08 December 2014

Problem in the French

The Exchange variation of the French is reputed to give Black easy equality, but it remains a popular choice among amateur players. In a recent online game played at fifteen minutes for the whole game, I quickly found myself in trouble because I was fixing breakfast rather than attending to the game.

Internet Opponent -- Stripes,J [C01]

1.e4 e6 2.d4 d5 3.exd5

The Exchange variation

3...exd5 4.Nf3 Nc6 5.Be2

An unusual move. White's best chance for advantage in the Exchange variation results from vigorous play. This seemingly natural developing move seems too slow.

5.Bb5 and 5.c4 both seem better. Despite my seeming disdain for the Exchange variation, I play it with some frequency. 5.c4 is nearly always my choice here. (See "French Perfume" for harsh criticism of the Exchange variation.)

5...Bd6

Black proceeds with his normal approach to the Exchange variation.

6.0–0 Nge7 7.c4!?

Black to move

This forcing move appears in a mere nine games in the ChessBase database. I have faced it four times in online play. My only loss came as a result of an elementary blunder in the endgame.

7...dxc4

Although nothing else makes any sense, I played 7...Bxh2+ in a blitz game once.

8.Bxc4

Black to move

Black has an important decision to make here.

8...Bg4??

Playing by rote, I blundered.

8...0–0 seems best 9.Nc3 Bg4 10.Be3 Nf5 11.h3 Bxf3 12.Qxf3 Nfxd4 13.Bxd4 Nxd4 14.Qxb7 Rb8 15.Qd5 c6 16.Qe4 (16.Qxd4 Bh2+ 17.Kxh2 Qxd4) 16...Rxb2 with a slight advantage for Black 0–1 Antonov,A (2055) -- Akhmetov,A (2373) Izhevsk 2014 (Black won in 27 moves)

8...Bf5 9.Nc3 a6 10.Re1 b5 11.Bd3 0–0 with a slight advantage for White 0–1 Cook,M (2039) -- Scott,D (2017) England 2013 (Black won in 44 moves)

8...h6 9.h3 0–0 10.Nc3 Ng6 11.Qc2 Nh4 12.Nxh4 Qxh4 13.Qe4 Qxe4 14.Nxe4 and it seems that both players have equal chances 1–0 Kharakhinov,A (2024) -- Radnaev,A (2052) Ulan Ude 2011 (White won in 47 moves)

9.Bxf7++- Kf8

9...Kxf7 loses quickly 10.Ng5+

Black to move
Analysis Diagram

a) 10...Ke8 11.Qxg4 Nxd4 12.Be3+-

b) 10...Kf8 11.Qxg4 Qe8 (11...Nd5 12.Ne6+) 12.Qf3+ Kg8 13.Qb3+ Kf8 14.Ne6+ Kg8 15.Nxc7+ Qf7 16.Nxa8+-

c) 10...Kg8 11.Qb3+ Nd5 12.Qxd5+ Be6 13.Qxe6+ Kf8 14.Qf7#

10.Bb3

White has a clear advantage that should prove decisive. I suffered many moves before my opponent finally offered me chances through a blunder.

06 December 2014

Sacrificial Attack

In keeping with the theme of the name of the tournament, today's Solstice Sacrifice youth chess tournament has a problem solving contest concerning a sacrificial attack. In this case, all six positions are theoretical positions that might have occurred, but did not, in Mayet -- Anderssen, 1851.

Black has a winning sequence from each position.

1.

2.

3.

4.

5.

6.

05 December 2014

Analyzing Variations

Lesson of the Week

My chess students range from beginners struggling to remember how all the pieces move to several of the top local scholastic competitors. In a club for beginners this week, I worked with most of the students individually on checkmate with queen and king against a lone king (see "Teaching Elementary Checkmates").

My other students--both those receiving individual lessons and those in groups--were presented with a variety of positions that might have occurred in actual games. A few were also shown a portion of a game from the 1969 World Championship between challenger Boris Spassky and Tigran Petrosian.

Many students saw two positions that might have resulted in the first match game between Louis Charles de la Bourdonnais and Alexander McDonnell (see "Three Fighting Draws" for the whole game).

Black to move
After 46.Nxe7
Could White have preserved the draw after 46.Nxe7 instead of the move he played in the game?

This variation might have led to the following position.

White to move

Can White prevent Black's pawn from becoming a queen?

Several students were shown the entire game Mayet -- Anderssen, London 1851.*

1.e4 e5 2.Nf3 Nc6 3.Bb5 Bc4 4.c3 Nf6 5.Bxc6 dxc6 6.O-O Bg4 7.h3 h5 8.hxg4 hxg4 9.Nxe5 g3 10.d4 Nxe4 11.Qg4 Bxd4 12.Qxe4 Bxf2+

The game may have ended here, or been played one move longer, or even all the way until checkmate.

White to move
After 12...Bxf2+

Those who were shown this game went through it repeatedly, looking for improvements. First, efforts were made to find where White's position became hopelessly lost and to suggest alternatives. Then, efforts were also made to find improvements for Black.

One group and several individuals were shown the final portion of Spassky -- Petrosian 1969.

Spassky,Boris V -- Petrosian,Tigran V [D41]
World Championship 27th Moscow (5), 23.04.1969

1.c4 Nf6 2.Nc3 e6 3.Nf3 d5 4.d4 c5 5.cxd5 Nxd5 6.e4 Nxc3 7.bxc3 cxd4 8.cxd4 Bb4+ 9.Bd2 Bxd2+ 10.Qxd2 0–0 11.Bc4 Nc6 12.0–0 b6 13.Rad1 Bb7 14.Rfe1 Rc8 15.d5 exd5 16.Bxd5 Na5 17.Qf4 Qc7 18.Qf5 Bxd5 19.exd5 Qc2

White to move

The most important element in this position is White's passed d-pawn. In Chess.com's Chess Mentor, this position is presented with guidelines for handling such pawn. I communicated these ideas to the students.

1) control the square in front of the pawn
2) trade off minor pieces
3) keep the queens on the board to prevent the defending king's activity
4) keep at least one rook

The player defending against such a pawn, of course, hopes to trade queens, blockade the pawn with a minor piece, and activate the king. The Chess Mentor lesson focuses on White's side of things in this struggle and does not elucidate the defensive ideas.

20.Qf4 Qxa2 21.d6 Rcd8 22.d7 Qc4 23.Qf5 h6 24.Rc1 Qa6 25.Rc7 b5 26.Nd4 Qb6 27.Rc8

The Chess Mentor lesson ends here.

27...Nb7 28.Nc6 Nd6 29.Nxd8 Nxf5 30.Nc6 1–0



*The Oxford Encyclopedia of Chess Games (1981) presents this game as Berlin 1859 with the source as The Chess Monthly (1882). In that publication, however, it is stated that the game was played during the International Chess Tournament, London 1851. Mayet and Anderssen did not play each other in that tournament, but all of the participants played many non-tournament games with one another during the course of the event.

03 December 2014

Teaching Elementary Checkmates

Lesson of the Week

How do you teach to young children the elementary checkmate of queen and king versus a lone king? Is it important to stress coordination of the two pieces working in harmony? Does each piece do its work in succession?

In teaching this skill, chess coaches must balance simplicity with efficiency. The best technique may vary from one student to another. When a young player has mastered the technique, self-confidence will develop. Pawn endings become more meaningful.

The simplest way might be to confine the enemy king with a queen until reduced to two or three squares, then bring up the king. On the other hand, this method is cumbersome and inefficient. Many more moves must be played to complete the job. Checkmating in fewer moves requires active coordination of queen and king.

Teaching young players to coordinate their pieces will produce benefits beyond development of this elementary skill. Moreover, coordination is necessary for rook and king versus lone king.

In my beginning chess club yesterday afternoon, I worked with young students one-on-one teaching this elementary checkmate. As preparation, I surveyed several books and other resources to gain a better understanding of the varied approaches to teaching this skill.

Although some chess players learn this checkmate almost as soon as they master the movement of the pieces, others play for years before the absence of this skill is exposed. Every youth tournament that I have directed has produced evidence--draws that should be wins--that the skill is not universal among scholastic chess players.

The basic elements of this checkmate are:
patterns of checkmate
restricting the king ("the box", "the knight's move")
coordinating king and queen
avoiding stalemate

A Lesson in Efficiency

José R. Capablanca, Chess Fundamentals (1921) begins with simple checkmates, including our present concern. His explanation, including diagram, occupies a little more than one page. Coordination and efficiency are highlighted. Capablanca states that the checkmate, "should always be accomplished in under ten moves" (8).*

Capablanca's Starting Position
Capablanca does not make the observation that reducing the king's mobility is accomplished by moving the queen a knight's move from the defending king. Nonetheless, his moves do follow that pattern. In his solution, checkmate is accomplished from the diagram above in eight moves.

His starting move is 1.Qc6, placing the defending king between the attacking queen and king. On the second turn, the king moves. Capablanca's solution: 1.Qc6 Kd4 2.Kd2 Ke5 3.Ke3 Kf5 4.Qd6 Kg5 [4...Kg4 5.Qg6+] 5.Qe6 Kh4 [5...Kh5 6.Kf4] 6.Qg6 Kh3 7.Kf3 and checkmate next move.

A Lesson in Simplicity

ChessKid.com's curriculum contrasts with Capablanca's in several ways. The instruction fills two standard printer sheets. The starting position of the queen differs but the kings are on the same squares as Capablanca's illustration.

ChessKid.com's Starting Position
The website breaks the solution into three discrete steps. 1) Driving the enemy king near a corner with the queen, 2) bringing up the king, and 3) finishing the job with the king and queen working as a team.

ChessKid.com's solution (step one): 1.Qd3 Ke6 2.Qd4 Kf7 3.Qe5 Kf8 4.Qe6 Kg7 5.Qf5 Kg8 6.Qf6 Kh7 7.Qg5.

The best elements of this three-part solution is the accompanying vocabulary. In step one, the queen builds a box that confines the king. The weakness is that neither side makes optimal moves. Particularly galling is that Black moves to the edge before being forced there, and White does not then confine the enemy king on the edge.

The Rockford, Illinois Chess Club's one page handout follows a process akin to that on ChessKid.com, but adds the note that a defending king on the edge should be instantly confined by placing the queen on the adjacent rank or file. Had that advice been heeded in ChessKid.com's approach, 3...Kf8 would have been met with 4.Qc7. Step two could then begin.

Mastering the Skill

Jeremy Silman, Silman's Complete Endgame Course (2007) bring's together the best elements of these two contrasting approaches. He begins the section with a discussion of "the box" with examples from both queen and from rook checkmates.

Trapped in a Box
The diagram illustrating the box is found in Silman's solution after White's first move.

Silman's Starting Position
Silman's solution: 1.Qe3 Kc4 2.Kg2 Kd5 3.Kf3 Kc4 4.Ke4 Kb4 5.Kd5 Kb5 6.Qb3+ Ka6 7.Kc6 Ka5 8.Qb5#.

After confining the king to a box, Silman brings up the king. His solution offers a good example of the two pieces working together.

Techniques for the Teacher

I have found that it is useful to teach young players how to confine the enemy king without checks. Often I use only two pieces on the board: a white queen and black king. The queen constantly moves a knight's move from the king, shrinking the box until the king is confined to two squares. Then, I place the white king in the far corner. See "Lesson of the Week" (8 November 2011) for illustrations.

When students are older, or stronger, or have mastered this simple exercise, I work on teaching efficient checkmate through coordination of the pieces. In order to earn the Knight Award, players must reach this level.

Two books have proven helpful.

Bruce Pandolfini, Pandolfini's Endgame Course (1988) offers four diagrams for queen and king vs. king. In each one, checkmate is forced in no more than four moves. His verbal descriptions offer guidance useful for executing the checkmate from positions that require more moves. The king must be trapped on an outside row. The queen confines the enemy king by moving "a knight's jump" away. Pandolfini's Endgame 5 (the second with QK vs. K) highlights the stalemate danger when the queen is a knight's jump from a king in the corner. Of particular importance is Pandolfini's expression of the technique of the "cut-off" in this ending and in RK vs. K.

Elements of the Game of Chess (1822) by William Lewis was published without diagrams and using an early version of English descriptive notation. It has been digitized by Google Books, rendering it accessible, but no easier to use. Nonetheless, I find it of value. Lewis presents a series of nine starting positions. The first several are checkmate in one or two.

Lewis's Starting Position
In Lewis's first starting position, White has three checkmates available. The second starting position is the same, but with Black to move.

After 1...Kd8, two checkmates are possible. 2.Qb8# is given by Lewis. This checkmate pattern is usually omitted from texts aimed at the beginner. However, it is an essential pattern for solving a problem that I created more than ten years ago, and that surprisingly has stymied many accomplished players.

There are three solutions to this problem.

White to move
Mate in Two (Stripes 2003)
The fourth position and solution given in Lewis offers the same instruction found in Pandolfini's "cut-off".

Lewis's Starting Position
Having shown this position and others very similar to hundreds of young players over the years, I have observed that a young player's first impulse is to move the white king towards the black. Checkmate is accomplished more quickly, however, by driving the defending king towards the hostile king.

1.Qh7 Ke8 2.Qg7 Kd8 3.Qf7 Kc8 and now checkmate is possible two ways: 4.Qc7# or 4.Qe8#.

Lewis seventh position is one that I have used with some frequency to teach coordination between king and queen.

Lewis's Starting  Position
Lewis's solution: 1.Qd5!

White's first move confines the defending king in a box by moving the queen a knight's jump away. In this case, however, the white king is also in this box. Such was also true in Capablanca's solution, although he does not mention the box.

Black has one legal move.

1...Kf4 2.Kf2

Again, the defending king has a single legal move.

2...Kg4 3.Qe5

Black now has two choices. 3...Kh3 leads to 4.Qg3#.

3...Kh4 4.Kf3 Kh3

And now there is a choice of checkmates.


Applying Lewis's method to the starting position employed by ChessKid.com, checkmate can be forced in seven moves. Silman offers useful advice: "Study this endgame carefully until you can easily checkmate your friends and your computer" (14).

I have played out this checkmate hundreds of times against the computer. Even under incredible time pressure, finishing this game is like breathing. It has become automatic.



*Several older texts express the view that nine moves is the most that should be required from any position. Computer generated endgame tablebases have demonstrated, however, that perfect play from the hardest position yields checkmate in ten. This position and the optimal solution is given in László Polgár, Chess Endgames (1999) and other sources.

02 December 2014

Defend Well

White has gained two pawns through Black's short-sighted plan. But, now Black's attack looks serious. How does White maintain maintain the advantage?

White to move

White played bxc4 and lost quickly.